[Bugs, Errors, etc]


Please leave comments here regarding the various bugs or mistakes you might have encountered. I am aware of some of them and will be uploading a new build in a day or so.

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Comments

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(+1)

Unfortunately, when the game starts, it tries to connect to the Internet. The firewall blocks it and after that it simply does not respond to Windows requests. It works if you allow the connection, but this does not suit me as a user. This is usually a problem with games on Unity. But this is not Unity. Why do you need this connection?

Good day! Thank you for leaving your feedback. The only instance where the game could possibly try to connect to the internet is right at the startup, when it tries to connect to Discord to set the Rich Presence status. The Discord Rich Presence integration is mentioned in the game's itch.io description.

As the game's programmer, it is my responsibility to fix this issue😅. Unfortunately, I was unable to replicate it. Blocking the game's incoming and outgoing connections in Windows firewall still allows it to run just fine on my Windows 10 machine.

Due to less than stellar programming on my end, there could be a slight delay between the game executable's launch, and the splashscreen appearing, as the game tries and fails to connect to Discord. Could it be that you're simply not giving the game enough time to launch?

I will investigate this issue further later today. If you could provide any additional information, I'd appreciate it very much.

(+1)

Actually, I also have Windows 10. And after launching hundreds of games on Ren'Py, this is the first time.

If this helps, here are the firewall data for the connection


And the game froze for 10 minutes and never started after the connection was blocked.

Ahh, that explains a lot. Would you mind telling me what firewall program do you use?

(+1)

Comodo

Good news! I've managed to replicate the issue. It's been fixed in version 1.1, which is now available for download. The game should now work fine even when blocked by that particular firewall.

The reason for the crash was simple. The game never tries to connect to the internet. It does, however, attempt to connect to a local RPC server, as explained here. Your firewall blocked it.

The reason why I was unable to replicate the issue is that blocking connection to 127.0.0.1 (localhost) is a very unusual thing to do, and all the firewall programs I've tried (including Windows Defender) simply don't allow you to do that.

You have previously never experienced such an issue with a Ren'Py game because none of them supported Discord Rich Presence. Honey Twigs: Winter Memories does.

Given how you took your time to submit such a detailed bug report, I felt it was only fair for me to respond with an equally detailed explanation. 

Thank you for your help, and I hope you have a good day.